Articles on: Gamecaster 101

Any Game, Application, Display: what’s the difference?

Gamecaster tries its best to capture any game you're playing, but sometimes some setups have different needs or limitations with how it captures your main source. Each of these options may be selected from the lower left menu of Gamecaster Studio, and here is what each option means:

Any Game: Gamecaster tries to detect if you have a game running and automatically displays it in your scene. Your game (also known as a Main Source) can be set as fullscreen in your main scene, or resized to be a smaller window for intermission or break scenes. This is generally the most performant capture method and recommended if you want minimal hardware overhead. However, it is also the most likely to cause the infamous “black screen” as many factors can affect game hooking such as anti-cheat.

Application: You can select an application like a browser or video to display in your scene, or on rare occasions, a game that Gamecaster doesn’t automatically detect via Any Game.

Display: This will capture the entire screen on the display you’ve selected, including the system taskbar, mouse, and all your folders and browser windows. Be careful that you aren’t showing any personal information when using this mode! This is also the capture method with the biggest performance hit on your system, so only use as last course of action.

Updated on: 01/04/2022

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